Version - 0.2

Test Build for my new Project Mansion of Doom. This project is made in Unity and is a remake of my first ever game created in Game Maker 7.

There are currently only 20 levels out of a possible 100 .  Only the first World up to level 10 has been properly developed. The second world contains prototypes of levels that will be seen later in the game, like a demo within a demo.

The game will save at the start of each level, when you die and when buying something from the shop.

Press E when in front of a door to use that door.

NOTE:  Refresh the page to start the game again.

Development log

Comments

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That title song is awesome! Listened to it 3 times, without even starting the game. I only made it to level 1-4. The player movement feels a tad bit too slow.

How did you even find this game lol. Anyway yeah I'm happy with the title song too. I've not actually had anyone properly test the game yet so feedback like the movement speed is important, that's certainly an easy fix so for the next update I can definitely see how it feels by upping it a bit.

I saw it in the devlog section. My screen was zoomed out and I thought it was a shooting gallery type of thing.